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57 turn and a score of 3011.
After that the game got laggy and turn took quite long to feed everyone and sort ressources.
I only had one enemy with 4 health.
There is a lot of room for improvement because the game starts out a bit slow.
Here are a few things i would improve:
- I would just stack the resources and put them in the bottom bar. They just take up too much space after a while and it gets annyoing to sort them on the map or move them away from the resource gathering points.
- Add a feed all button to automatically use ressources.
- Let the mobs move towards villagers and attack them.
- Let warriors move further and towards mobs.
- Change how many hearts get filled by different foods.
- There is a lot of blinking going on :D

Bugs:
- villagers spawn on top of each other sometimes.

These are only suggestions for improvement.
Apart from that this is a great concept. I really liked it but every turn just took up too much time. With more quality of life improvements this would make a great game to spent some time on!

(+1)

Thanks for the feedback! I agree with basically all of those points and will see what I can do to improve upon this prototype after the jam :)